You can join the discussion on Forspoken's performance on SATA SSDs on the OC3D Forums. Microsoft's DirectStorage API was developed to lower CPU. In gameplay, Forspoken runs identically on SATA SSDs and NVMe SSDs, as both utilise DirectStorage. Forspoken is the first game to adopt DirectStorage technologies to reduce CPU load by passing data directly from an NVMe SSD to the GPU. it just has longer loading times, and these loading times have black screens that run at high framerates. So does Forspoken run faster with a SATA SSD? No. This confirms that Forspoken's performance is not higher when using SATA based storage. These results showcase identical performance levels in gameplay with their RTX 3090 Ti when using a PCIe 4.0 NVMe SSD and a SATA SSD. This performance loss is due to poor benchmarking, not DirectStorage.ĬomputerBase has tested Forspoken and have released performance data that does not include the framerates spikes during Forspoken's loading screens. This was initially just the tech review to Forspoken, but now has been updated to include a detailed analysis of Direct Storage in the game. Using a SATA SSD does not turn DirectStorage off, which means that systems running Forespoken from SATA SSDs do not lose the DirectStorage "overhead" that is blamed for the RTX 4090's performance loss. DirectStorage works with both SATA SSDs and NVMe SSDs. Initial tests performed during the beta stages. If these framerates are not removed from benchmarking results, slower storage solutions will have these large loading time spikes have a huge impact on average framerates in benchmarks.Īnother problem with the claim that Forspoken runs faster using SATA SSDs is this. Forspoken is the first game to support Microsoft’s DirectStorage API, which is designed to improve loading times on any type of storage solution. When Forspoken is loading, framerate capture software solutions like CapFrameX see very high framerates, and slower storage solutions have longer loading times in Forspoken. DirectStorage is particularly effective at managing small files, and with it, Forspoken aims to reduce its load time from an average of around 10 seconds down to a single second. The problem with this testing was that it was inaccurate. This testing was conducted by PC Games Hardware, who utilised an i9-12900K and an RTX 4090 within their test system, implying that DirectStorage had a 10% performance overhead on an RTX 4090. Yesterday, several reports claimed that Square Enix's action-adventure game Forspoken ran up to 10% faster when using SATA-based storage over faster NVMe-based storage drives, alleging that the game's DirectStorage implementation had a huge impact on GPU performance. Raw single thread for ps5 is a bit under r5 1600 and multi around r5 2600x. R5 3600 only where storage accelerations picks up the slack. Forspoken runs identically on SATA and NVMe SSDs, but NVMe drives deliver much faster loading times Forspoken isnt the only game with a really bad Quality mode, I was surprised how much it struggles with FF7R Intergrade.
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